January 1996
Volume 14 Number 1

CROSS-PLATFORM DEVELOPMENT

Implementing a Cross-Platform Graphics Engine

by Kostya Vasilyev

OOP is a natural for graphics, and a boon to portability. But that doesn't mean it's easy to draw exactly the same picture in diverse environments.

Object-Oriented SDI-12 Communications

by David Perelman-Hall

C++ can indeed bring useful structure to real-time data acquisition, particularly when reusability is more important than high performance.

FEATURES

 Simple Simultaneous Equation Solver

By K. B. Williams

Gaussian elimination has been a workhorse equation solver since the earliest days of computing. K.B. Williams gives us a handy version in C.

The Backpropagation Neural Network

By Dwayne Phillips

If you've ever wanted to tinker with simple, but not trivial, neural networks, here's some C code you'll enjoy playing with.

COLUMNS

Standard C/C++: STL Headers An Overview

P. J. Plauger

The Column that Needs a Name: Understanding C++ Declarators

Dan Saks

The Learning C/C++urve: Building a Data Type in C and C++

Bobby Schmidt

Questions & Answers: Creating Your Own Manipulator

Pete Becker

C/C++ Sources

Victor R. Volkman

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