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January 1996
Volume 14 Number 1CROSS-PLATFORM DEVELOPMENT
Implementing a Cross-Platform Graphics Engine
by Kostya VasilyevOOP is a natural for graphics, and a boon to portability. But that doesn't mean it's easy to draw exactly the same picture in diverse environments.
Object-Oriented SDI-12 Communications
by David Perelman-HallC++ can indeed bring useful structure to real-time data acquisition, particularly when reusability is more important than high performance.
FEATURES
Simple Simultaneous Equation Solver
By K. B. WilliamsGaussian elimination has been a workhorse equation solver since the earliest days of computing. K.B. Williams gives us a handy version in C.
The Backpropagation Neural Network
By Dwayne PhillipsIf you've ever wanted to tinker with simple, but not trivial, neural networks, here's some C code you'll enjoy playing with.
COLUMNS
Standard C/C++: STL Headers An Overview
P. J. PlaugerThe Column that Needs a Name: Understanding C++ Declarators
Dan SaksThe Learning C/C++urve: Building a Data Type in C and C++
Bobby SchmidtQuestions & Answers: Creating Your Own Manipulator
Pete BeckerC/C++ Sources
Victor R. VolkmanDEPARTMENTS
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