by Scott Anderson
Scott examines the history and mathematics behind morphing and includes three utility programs that let you run full-screen animated morphs on your PC.
by Mark Florence
How can you harness the power of desktop digital video? For starters, by having a grasp of file formats such as Apple's QuickTime and Microsoft's Video for Windows.
by Neil G. Rowland, Jr.
Neil presents a C++ class library that uses low-level waveform services for signal processing, compressing waveform files to about half the original size.
by John Ratcliff
An audio-industry expert examines where we are and where we're going when it comes to multimedia sound systems, focusing on general-MIDI implementations.
by Les Wilson
Les analyzes how OS/2's Multimedia Presentation Manager uses multiple threads for full-motion video synchronization.
by Charles A. Mirho
The QUANTUMdsp board lets you download microcode from disk files, thereby redefining the QUANTUMdsp's functionality on-the-fly.
by Joe Sam Shirah
Joe Sam presents techniques for bitblts and screen repainting that let you create smoother, faster animations.
by Jack Krupansky
Jack describes a large multimedia application he wrote using the Liana programming system.
by Doug Cody
The VESA BIOS Extension/Audio Interface (VBE/AI) provides a standard software interface for audio, similar to the VGA BIOS for video.
by Jay B. Reimer
Jay explores the various audio-compression techniques and describes how DSPs can be used for higher performance in multimedia systems.
by Dennis Cronin
Using the tricks Dennis presents here, you can use your PC's RS-232 port to produce serviceable audio from an attached speaker.
by Michael Floyd
Copyright © 1994, Dr. Dobb's Journal