Figure 3: A representative log file (edited for length) automatically generated when RenderDevice is initialized. Assertion failures are written to the log and the version information helps programmers track down bugs.
Application Log
Start: Sun Sep 05 10:11:44 2004
Loading glMultiTexCoord2fARB extension(0xf58890)
Loading glMultiTexCoord1fARB extension(0xf58690)
Loading glGetActiveUniformARB extension(0xf5edd0)
Loading wglEnableGenlockI3D extension(0x0)
_____________________________________________________
Operating System: Windows 5.0 build 2195 Platform 2 Service Pack 4
Processor Architecture: 1 x 32-bit Intel processor
GL Vendor: NVIDIA Corporation
GL Renderer: GeForce 6800 GT/AGP/SSE/3DNOW!
GL Version: 1.5.2
Driver version: 6.14.10.6620
_____________________________________________________
Capability Minimum Desired Received Ok?
-------------------------------------------------
* RENDER DEVICE
Depth 16 bits 24 bits 24 bits ok
Stencil 0 bits 0 bits 0 bits ok
Alpha 0 bits ok
Red 8 bits ok
Green 8 bits ok
Blue 8 bits ok
FSAA 0 0 ok
Width 800 pixels ok
Height 600 pixels ok
Mode Windowed ok
Done initializing RenderDevice.
Loading ../../data/ifs/p51-mustang.ifs