Figure 3: A representative log file (edited for length) automatically generated when RenderDevice is initialized. Assertion failures are written to the log and the version information helps programmers track down bugs.

Application Log
Start: Sun Sep 05 10:11:44 2004

Loading glMultiTexCoord2fARB extension(0xf58890)
Loading glMultiTexCoord1fARB extension(0xf58690)
Loading glGetActiveUniformARB extension(0xf5edd0)
Loading wglEnableGenlockI3D extension(0x0)
_____________________________________________________

Operating System: Windows 5.0 build 2195 Platform 2 Service Pack 4
Processor Architecture: 1 x 32-bit Intel processor

GL Vendor:      NVIDIA Corporation
GL Renderer:    GeForce 6800 GT/AGP/SSE/3DNOW!
GL Version:     1.5.2
Driver version: 6.14.10.6620
_____________________________________________________

Capability    Minimum   Desired   Received  Ok?
-------------------------------------------------
* RENDER DEVICE 
Depth         16 bits   24 bits   24 bits   ok
Stencil        0 bits    0 bits    0 bits   ok
Alpha                              0 bits   ok
Red                                8 bits   ok
Green                              8 bits   ok
Blue                               8 bits   ok
FSAA                     0         0        ok
Width                  800 pixels           ok
Height                 600 pixels           ok
Mode                   Windowed             ok

Done initializing RenderDevice.
Loading ../../data/ifs/p51-mustang.ifs