// T must inherit from NetObject
template <class T>
NetObjectT : public T
{
public:
NetObjectT() { netClear(); }
NetObjectT(NetObject & no)
{
netCopy(no);
}
NetObjectT(const Buffer & buf)
{
netRead(NetBuffer(buf));
}
NetObjectT<T> & operator= (NetObject &no)
{
netCopy(no);
return *this;
}
NetObjectT<T> & operator= (const Buffer &buf)
{
netRead(NetBuffer(buf));
return *this;
}
};
End of Listing