// The inlined new operator
inline void* AFX_CDECL
operator new(size_t nSize, char* pszFileName, int nLine)
{
// Allocate memory and keep track of it.
. . .
}
// The inlined delete operator
inline void AFX_CDECL operator delete(void* pData)
{
// Deallocate memory and loose track of it.
. . .
}
// Make sure that the global new and delete operators are being
// used. Also take advantage of the "#define new DEBUG_NEW" (in
// debug mode only) generated by AppWizard in every .cpp file.
#ifdef _DEBUG
#undef DEBUG_NEW
#define DEBUG_NEW ::new(THIS_FILE, __LINE__)
#else
#define new ::new(THIS_FILE, __LINE__)
#endif
#define delete ::delete