class SwitchState
{
public:
static const SwitchState OFF;
static const SwitchState LOW;
static const SwitchState MED;
static const SwitchState HI;
static const SwitchState _UNDEFINED;
SwitchState ();
SwitchState (const SwitchState& objref);
SwitchState (const string& estr);
SwitchState (const int ival);
// GetInt() is defined instead of "operator int()" to avoid
// implicit conversions from SwitchState to int.
short GetInt() const;
bool valid() const;
SwitchState& operator= (const SwitchState& objref);
bool operator== (const SwitchState& objref) const;
bool operator!= (const SwitchState& objref) const;
bool operator< (const SwitchState& objref) const;
bool operator<= (const SwitchState& objref) const;
bool operator> (const SwitchState& objref) const;
bool operator>= (const SwitchState& objref) const;
SwitchState operator++();
SwitchState operator++(int);
SwitchState operator--();
SwitchState operator--(int);
const char* GetLabel() const;
string GetString() const;
friend ostream& operator<< (
ostream& ostr,
const SwitchState& objref );
friend istream& operator>> (
istream& ostr,
SwitchState& objref );
static SwitchState first();
static SwitchState last();
static SwitchState count();
};
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