Listing 1: The Reduce function
void LP::Reduce (unsigned level)
{
// Reduce an image using a three by three block
if (level >= _levels || level + 1 >= _levels)
throw "Level is out of range";
unsigned char *src = _r_images[level];
unsigned char *dest = _r_images[level + 1];
unsigned width = _width >> level;
unsigned height = _height >> level;
for (int y = 0; y < (int) (height - 3); y += 2)
{
for (int x = 0; x < (int) (width - 3); x += 2)
{
// Reduce argument is the top left corner
// of the sample block
unsigned char r = Reduce3x3 (&src[y * width + x], width);
dest[((y / 2) * (width / 2)) + x / 2] = r;
}
}
// Fix the edges
// If the width is a multiple of two, then the reduced
// image has a missing column on the right hand side.
if (!(width & 1))
{
for (int y = 0; y < (int) (height - 3); y += 2)
{
unsigned char r =
Reduce2x3 (&src[y * width + width - 2], width);
dest[((y / 2) * (width / 2)) + (width - 2) / 2] = r;
}
}
// If the height is a multiple of two, then the reduced
// image has a missing row on the bottom.
if (!(height & 1))
{
for (int x = 0; x < (int) (width - 3); x += 2)
{
unsigned char r =
Reduce3x2 (&src[(height - 2) * width + x], width);
dest[(((height - 2) / 2) * (width / 2)) + x / 2] = r;
}
}
// If both the width and height are multiples of two, then
// we missed the bottom right corner.
if (!(width & 1) && !(height & 1))
{
unsigned char r =
Reduce2x2 (&src[(height - 2) * width + (width - 2)],
width);
dest[(((height-2)/2) * (width / 2)) + (width - 2) / 2] = r;
}
}
//End of File