class MappedObject {
protected:
Map ↦
public:
virtual ~MappedObject() {}
MappedObject( Map &map ) : map( map ) {}
MappedObject( MappedObject &object );
friend ostream &operator << (ostream &o, MappedObject &object );
friend istream &operator >> ( istream &i, MappedObject &object );
int compare ( MappedObject &object );
void assign ( MappedObject &object );
void print ();
int operator == ( MappedObject &o ) { return compare( o ) == 0; }
int operator != ( MappedObject &o ) { return compare( o ) != 0; }
int operator >= ( MappedObject &o ) { return compare( o ) >= 0; }
int operator > ( MappedObject &o ) { return compare( o ) > 0; }
int operator <= ( MappedObject &o ) { return compare( o ) <= 0; }
int operator < ( MappedObject &o ) { return compare( o ) < 0; }
};
/* End of File */