// SIM.HPP
#include "cor.hpp"
class process : private coroutine
{
friend void startProcess(void);
friend float currentTime(void);
friend void hold(float interval);
friend void passivate(void);
friend void activate(process *p,float time);
friend void cancel (process *p);
float time;
virtual void superMain(void);
virtual void main(void) {}
public: process (void) {time=0.0;}
~process (void) {}
};
void initProcesses(void);
void activate(process *p,float time);
void hold(float interval);
void passivate(void);
void cancel (process *p);
process* mainProcess(void);
process* currentProcess (void);
float currentTime(void);
// End of File