typedef struct
{
long flags; /* which fields are used */
Bool input; /* Needs keyboard input? */
int initial_state;
Pixmap icon_pixmap; /* pixmap used as icon */
Window icon_window; /* window used with icon */
int icon_x, icon_y; /* initial icon position */
Pixmap icon_mask; /* pixmap used as mask */
XID window_group; /* id of window group */
} XWMHints;
/* End of File */