#include "thing.hpp" // Thing.cpp -- 2/27/91 -- Michael Kelly - Author // // See Thing.hpp for definition of class Thing // // Assigning one Thing to another is a "shallow copy" // so TheNullThing is used to "zero out" temporary // variables that are in the Thing domain. This // way two different destructors do not try to // release the same dynamic memory. // const Thing TheNullThing; // End of File